ACM SIGCHI Designing Interactive Systems conference 2017
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Theme: Bridging Knowledge, Connecting People
The theme of DIS 2017 is bridging and connecting – across disciplines, practices, places and understandings. The most interesting things happen at edges and boundaries, and so the aim of the 2017 conference is to examine different approaches to framing knowledge about the design of interactive systems. As advancements in interactive technology continue to blur the demarcations between people and data, and between things and software, interaction designers and researchers are finding new ways to explore this evolving, interdisciplinary landscape. At DIS 2017 we shall consider the contrasts and commonalities that are central in shaping the landscape of emerging interaction paradigms.
The DIS 2017 conference will take place in Edinburgh, UK, 10-14th June 2017, hosted by the Centre for Interaction Design, Edinburgh Napier University.
CFP Wave #1: Papers, Notes, Pictorials, Workshop Proposals.
Papers and Notes accepted for presentation at DIS 2017 are published by the ACM in the Digital Library and have in the past attracted high impact, visibility and citations. The Pictorials accepted submissions will be included in the proceedings of DIS 2017 and will be considered archival publications – that is, they will be similarly double-blind peer reviewed and will stand as the same quality of contribution as technical program papers and short papers (or “notes”). DIS 2017 workshops will be held on the first two days of the conference (10th and 11th June 2017); proposals for workshops may be for half-day, whole day, or two days.
You must submit your Notice of Intent (NOI) to submit a Paper, Note or Pictorial to the PCS submission system by 09 Jan 2017. The NOI is an entry in PCS with tentative author names, title and abstract. You can make changes as many times as you like before the final submission deadline of 16 Jan 2017. Workshop proposals are due 16 Jan 2017.
CALL FOR PARTICIPATION:
DIS 2017 centres on designerly approaches to creating, deploying and critically reflecting on interactive systems. It is an interdisciplinary conference that encompasses how such systems are built, introduced and employed in a wide variety of socio-cultural contexts. We welcome a broad engagement with the field by inviting submissions that consider the following, from a diverse range of researchers and practitioners within the field of interactive systems design:
Design Methods and Processes: Methods, tools, and techniques for engaging people; researching, designing, and co-designing interactive systems; participatory design, design artefacts, research through design; documenting and reflecting on design processes etc.
Experience: Places, temporality, people, communities, events, phenomena, aesthetics, user experience, usability, engagement, empowerment, wellbeing, designing things that matter, diversity, participation, materiality, making, etc.
Application Domains: Health, ICT4D, children-computer interaction, sustainability, games/entertainment computing, digital arts, etc.
Technological Innovation (systems, tools, and/or artifact designs): Sensors and actuators, mobile devices, multi touch and touchless interaction, social media, personal, community, public displays etc.
We welcome and encourage theoretical contributions to DIS 2017. Rather than its own subcommittee, please consider submitting theory contributions to any of the above four subcommittees.
CALL FOR PICTORIALS
We are pleased to announce the Pictorials accepted submissions will be included in the proceedings of DIS 2017 and will be considered archival publications – that is, they will be similarly double-blind peer reviewed and will stand as the same quality of contribution as technical program papers and short papers (or “notes”). The deadline for DIS 2017 Pictorials is 16 January 2017, which is the same deadline as the papers and notes deadline.
DIS 2017 PICTORIALS
As design perspectives have increasingly become integrated in HCI practice and research, new opportunities are needed to communicate design practices, processes, products and artifacts to the HCI community (e.g. Jarvis et al. 2012, Gaver 2011, Cameron et al. 2014, Bowers 2012, Blevis et al. 2015, 2012, Blevis 2011). The DIS 2017 Pictorials track builds on the success of DIS 2016 and DIS 2014. Pictorials are papers and essays in which the visual components (e.g. diagrams, sketches, illustrations, renderings, photographs, annotated photographs, collages) are at least as important and possibly more important than the texts. In pictorials, production values and visual quality matters. Pictorials may have a practical or theoretical nature or both. Through DIS Pictorials, design practitioners in academia, industry, non-profits, or collectives are encouraged to express and unpack their design practices and projects in rich, heavily visual ways. This format will help foster discussions among authors, conference attendees and the wider community through the sharing of methods, insights and lessons learned from engaging in the design of interactive systems and artifacts.